Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Eurocom uses Voice-O-Matic in Batman Begins: The Game

Blur Studio animate SpongeBob SquarePants with the help of Morph-O-Matic

Blur Studio and Snowblind created Justice League Heroes with the help of Morph-O-Matic

Ellipsanime uses Voice-O-Matic (XSI Edition) to create Garfield : The serie

Activision Beenox uses Voice-O-Matic to create Bee Movie Game

Activision Beenox uses Voice-O-Matic to create Monsters vs. Aliens the Game

Rainbow Studio brings cartoony style to CG with the help of Morph-O-Matic

Digital Dimension uses Morph-O-Matic to animate Spyro the dragon

Ellipsanime uses Voice-O-Matic (XSI Edition) to create The Garfield Show series

"Gopher Broke", Oscar nominated CG short from Blur Studio, was animated with the help of Morph-O-Matic

May 12, 2009

 3ds max 2010 plugin compatibility: Hercules

Our musculature system Hercules has just been updated for the new 3ds max 2010. We also reduced its price tag to 499$

Here is what’s new in Hercules v1.2

* Added compatibility with 3ds max 2010 (32-bit and 64-bit)
* Hercules Deform:
- Significant speed improvement when working with selections made in HerculesSelect or Cluster-O-Matic
- Deformer list now display 20 deformers
- Option to display deformers as box
- Negative deform +smoothing : fixed
- TAB ordering: fixed

Download a trial version today to test it for yourself.

If you are a registered users of Hercules currently subscribed to one of the yearly support packages (Premium, Premium+, VIP) you are eligible to receive this new version. Please contact us to receive it.

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