Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Dibulitoon rely on Di-O-Matic tools to deliver the CG feature film : Cristobal Molon

Activision studios have used Voice-O-Matic in several AAA games including Call of Duty.

Rockstar Vancouver rely on Voice-O-Matic when developing the critically acclaimed game: Bully

Nexus Productions rely on Morph-O-Matic to animate Yao and LeBron in COKE Unity commercial

Relying on Morph-O-Matic many studios have worked for Vivendi to bring Crash Bandicoot to life, including Virgin Lands and Digital Dimension.

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Relying on Morph-O-Matic for the facial animations many studios have worked on various Sonic games, including Blur Studio and SEGA.

Rockstar North rely on Voice-O-Matic in GTA IV

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

Blur Studio created and animated the new Lara Croft using Morph-O-Matic

April 27, 2007

 Companion License now available to Di-O-Matic VIP members

If you have ever wished to use our plugins at multiple locations, or to lend an extra license to a freelancer, we’ve got good news for you :)
We are proud to announce that we now offer companion licenses to our active VIP members. Upon request, VIP members will receive an extra license for all their registered Di-O-Matic products (with the exception of the exclusive VIP tools). Now that’s a cool advantage…one more reason to be a Di-O-Matic VIP ! (need more reasons ?)
 

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