|
New York –
Digital Video Show – January 30, 2003 – In their
continued efforts to raise the bar in the high-end character
animation arena, Di-O-Matic announced today its latest plug-in
development called Voice-O-Matic. This revolutionary
new extension contains an easy-to-use but powerful core that
automates the process of lip synchronization for your animated
characters directly inside of 3ds max.
Voice-O-Matic
simply takes lip synchronization to a new level by using an
intelligent phonetic engine that can break down audio files
cleanly and automatically assign correct phonemes (up to 40 of
them) to make your characters talk in just minutes. It also
has impressive language support and can handle French,
Italian, German and Spanish as well as English
where text can be used to get better syllabic result.
Animators can also tweak their results with standard Bezier
curve controls and sophisticated smoothing algorithms so that
the fine-tuning process is quick and painless. And since it
fully supports all current morphing technologies like the
Morpher modifier, Morph-O-Matic, and Facial Studio, 3ds max
users won’t have to worry about changing their production
pipeline.
“We are excited to announce the upcoming release of
Voice-O-Matic,” said Laurent M. Abecassis, Product Manager
for Di-O-Matic, “we really want to push the boundaries of what
can be accomplished with our tools, and feel that
Voice-O-Matic will be a great addition to our
award-winning product line when it ships later this year.”
To learn more about this exciting new technology, visit the
Voice-O-Matic product page at
www.diomatic.com/products/Plugins/VoiceOMatic/
Pricing and Availability
Voice-O-Matic is currently in development and a release
date has yet to be set. When it becomes available, it will be
offered through most Discreet worldwide product distributors
and resellers as well as directly from the Di-O-Matic
corporate web site at
diomatic.com
To find a reseller near you, please visit
www.diomatic.com/resellers/
|