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Press Reviews >
Voice-O-Matic review, 3DWorld
Magazine - May 2003 |
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Voice-O-Matic
3D World
MAGAZINE -
May
2003 |
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Speak freely with this, the last word in
automatic lip-synch programs |
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Recently, there has
been an onslaught of developers releasing automatic lip-synching
technologies as plugins or standalone programs. With so many to
choose from, what makes Voice-O-Matic special? |
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Quite simply, its
ease of use. Everything is so well laid out on the utilitarian
interface that you can simply skip the documentation. You’re
initially presented with either a wizard to guide you along the
five steps, or you can just dive right in. Every step is almost
entirely selfexplanatory. You simply load an audio track of the
dialogue you want to synch, load a text file of the same
dialogue (or type it), and (providing that you have your
Phonemes and
Visemes mapped) you process the result. And that’s it. |
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Di-O-Matic’s plugins
are known to be easy to use, and this one is no exception.
After using other third-party automatic lip-synch products in the
past, it amazes me that the developers made the process as they
did. These other manufacturers really ought to stop and look how
it should be done, and Voice-O-Matic is the ideal teacher.
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MAIN FEATURES
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Up to 40 Visemes
usable
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Uses audio and text
files
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Uses existing morph
targets
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Wizard set-up
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Smoothing of
animation
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Anticipation
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PROS
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Multiple Viseme
mapping
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Ability to save
mapping set-ups
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Animation smoothing
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CONS
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Some tweaking of the
generated animation
may be required when using low Viseme set-ups
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VERDICT : 9
/10
- Range of
Features : 8/10
- Value for
Money : 9/10
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Written by Pete
Draper,
3Dworld,
May 2003 Issue |
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