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"The small functions of loading and saving whole Morph-Animations in Morph-O-Matic was a true life-saver; I was able to animate characters and bodies in complex scenes separately from their speech and facial animations. With one mouse-click one could get the face animation done in the other scene. MoM fills all holes you need for Morph-Animations. Best recommendation. "
 

Igor Posavec, from 3d-io.com

With Morph-O-Matic, you get everything you need to create high quality morphing animation in 3ds max, this includes :

- Unlimited number of channels, why being limited to 100 targets ?, when complex characters may need more.

- Cut/Copy/Paste on selected channels, if you like a pose at a precise frames, why not re-use it ?

- Save/Load geometry of targets, this way you don't have to carry all the targets in the scene !

- Display Filtering, easily choose the channels and keyframes you want to see in the trackbar and in the modifier panel.

- Static and Dynamic Poses, save any combination of morph channels and re-use it as if it was a morph target but maintain the connection to the initial channels

- Use the stack result as a target, whenever you want to create a morph target, just apply an Edit Modifier and that's it...you don't have to create countless copies of the object in the scene

- Cubic Spline Interpolation on Progressive channels, no more linear interpolation between multiples targets of the same channels!

- View-dependant morphing, unlike traditional animation, 3d characters are always draw perfectly in perspective within 3d space, well not anymore, cheat deformations based on the angle of any cameras !

- Extract all deleted targets and re-bind them, if you have delete some targets, and you want to modify those, this will allows you to keep the animation, and will turn back the auto-reload on, this way you can modify the targets and keep your animations, even if the targets were deleted !

- Soft-Selection support, restricts morph calculations to only those vertices currently selected in each target. 

- Display Floater, for animators who don't like the command panel, a cool way to animate and it works with multiple character at the same time !

- Easy Accurate Material Morphing, you can do material morphing based on channels or even on a per target basis for complex progressive morphing cases.

- MAXScript support

- Float Licensing, so you can share license(s) across your network.

 

 
Price : $249 USD