Products > SDK > Lipsync SDKs
 
 

 

  


SDKs available for

Do you need to include high quality lipsync in your next game title ? or in your own proprietary in-house software ?

Based on the same underlying technology than our award-wining series of lipsync software (Voice-O-Matic and Lipsync MX), Di-O-Matic is proud to propose the Lipsync SDKs.

Key features includes :

   - Seamless integration with your existing characters setups
   - Support for virtually any languages
   - Use up to 40 different phonemes
   - Optionally supports text input for better syllabic recognition in the following languages:
      
English, French, Spanish, Italian, German, Russian, and more
   - Adjustable real-time performance

From real-time calculation to post-processing using or not texts input in virtually all languages, we have many options available to suits your needs. The real time SDK includes the ability to only use 1% of the CPU if you are under tight performance requirements.

3 different SDKs modules are available to suit most demanding lipsync needs :

Real-time : lipsync processed in virtually all languages using minimal CPU footprint
Textless : accurate lipsync post processed in virtually all languages
Text Based : accurate and syllabic lipsync post processed in the following languages :
                    English, French, Spanish, Italian, German, Russian.


Full SDK available on request for evaluation purposes, do not hesitate to contact us.