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Freely distributed at Siggraph 2012, the September issue of Animation Magazine looks at the trends of markerless facial capture and reveals what Maskarad can do. If you’ve ever wondered how Maskarad compares to other solutions, check out this great article for an in-depth look at markerless facial capture solutions. Read the complete article here: http://www.di-o-matic.com/press/reviews/MKD_animag.html |
Relying on Morph-O-Matic many studios have worked for Vivendi to bring Crash Bandicoot to life, including Virgin Lands and Digital Dimension.

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Relying on Morph-O-Matic for the facial animations many studios have worked on various Sonic games, including Blur Studio and SEGA.
