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The technologies behind your favorite CG Characters

Eurocom uses Voice-O-Matic in Batman Begins: The Game

Blur Studio animate SpongeBob SquarePants with the help of Morph-O-Matic

Blur Studio and Snowblind created Justice League Heroes with the help of Morph-O-Matic

Ellipsanime uses Voice-O-Matic (XSI Edition) to create Garfield : The serie

Activision Beenox uses Voice-O-Matic to create Bee Movie Game

Activision Beenox uses Voice-O-Matic to create Monsters vs. Aliens the Game

Rainbow Studio brings cartoony style to CG with the help of Morph-O-Matic

Digital Dimension uses Morph-O-Matic to animate Spyro the dragon

Ellipsanime uses Voice-O-Matic (XSI Edition) to create The Garfield Show series

"Gopher Broke", Oscar nominated CG short from Blur Studio, was animated with the help of Morph-O-Matic

 Di-O-Matic.com > Press > Reviews > Voice-O-Matic (XSI Edition)


Voice-O-Matic (XSI Edition)

3D World MAGAZINE - February 2008


With the latest edition of this venerable lip-synching plugin, tight integration with its new host program gives more control over the results than ever.


Phonemes are the essential building blocks that make up our speech. Lip-sync package Voice-O-Matic, now available for XSI, works by identifying the phonemes within an audio file. Each phoneme or group of phonemes is then mapped to the corresponding mouth shape, or viseme.

The intensity of each viseme can be controlled individually, making it easy to emphasise or tone down a specific shape. While voice-O-Matic can recognize up to 40 distinct phonemes, it includes a preset with the nine most basic, which may be all you ever need. A major difference between this XSI plugin and its long-standing 3ds max counterpart is that you can use any animatable parameter in XSI. While plugin can only use a single parameter for each viseme, the seamless integration with XSI makes it easy to sidestep this limitation by using compound clips, custom parameters, expressions and so on. As Voice-O-Matic simply animates the weight of the different shapes using standard key frames, the resulting animation ca be handled as you would any animation in XSI.

Voice-O-Matic is easy to use and can produce impressive lip sync straight out of the box, even with a low number of mouth shapes. Although it supports most languages, it tends to require more work if you’re using a minority language. Even so, its sure to save you a great deal of time in any of your lip-syncing projects. 


  • Lip synchronization tool
  • Supports up to 40 phonemes
  • Control any animatable parameter inside XSI
  • Animation smoothing


  • Broad phoneme support
  • Incredible time saver
  • Very easy to use
  • Somewhat limited support of audio formats
VERDICT :  9 /10
  • Range of Features : 8/10
  • Value for Money : 9/10


Written by Ola Madsen, 3Dworld, February 2008 Issue
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