Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Blur Studio animate SpongeBob SquarePants with the help of Morph-O-Matic

Luis San Juan creates impressive facial rigs using Morph-O-Matic for KEYTOON

"In the Rough", the impressive CG short from Blur Studio, was animated with the help of Morph-O-Matic

Blur Studio : Bring Sonic to life with Morph-O-Matic

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

December 2, 2010

 3December live event

Tonight is the 3December live event happening in Montreal at the Autodesk headquaters.

Laurent M. Abecassis, Di-O-Matic president alongside Shawn Hendriks from Autodesk will be presenting a restrospective of 3ds max to celebrate it’s 20th anniversary.

If you are in Montreal, come and join us! You can also watch the event live on the AREA. Register and view the full schedule here: http://area.autodesk.com/3december

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