Di-O-Matic products have been used in AAA video games since 2000
The technologies behind your favorite CG Characters
Dibulitoon rely on Di-O-Matic tools to deliver the CG feature film : Cristobal Molon
Activision studios have used Voice-O-Matic in several AAA games including Call of Duty.
Rockstar Vancouver rely on Voice-O-Matic when developing the critically acclaimed game: Bully
Nexus Productions rely on Morph-O-Matic to animate Yao and LeBron
in COKE Unity commercial
Relying on Morph-O-Matic many studios have worked for Vivendi to bring Crash Bandicoot to life, including Virgin Lands and Digital Dimension.
Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman
Relying on Morph-O-Matic for the facial animations many studios have worked on various Sonic games, including Blur Studio and SEGA.
Rockstar North rely on Voice-O-Matic in GTA IV
Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.
Blur Studio created and animated the new Lara Croft using Morph-O-Matic
The technologies behind your favorite CG Characters
August 25, 2008
You always wanted to know how to easily add muscles deformations to your characters? We just posted on our website a new quick and effective demo on how to use and implement Hercules in your characters pipeline.
Watch our Hercules dinosaur demonstration here