Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Eurocom uses Voice-O-Matic in Batman Begins: The Game

Blur Studio animate SpongeBob SquarePants with the help of Morph-O-Matic

Blur Studio and Snowblind created Justice League Heroes with the help of Morph-O-Matic

Ellipsanime uses Voice-O-Matic (XSI Edition) to create Garfield : The serie

Activision Beenox uses Voice-O-Matic to create Bee Movie Game

Activision Beenox uses Voice-O-Matic to create Monsters vs. Aliens the Game

Rainbow Studio brings cartoony style to CG with the help of Morph-O-Matic

Digital Dimension uses Morph-O-Matic to animate Spyro the dragon

Ellipsanime uses Voice-O-Matic (XSI Edition) to create The Garfield Show series

"Gopher Broke", Oscar nominated CG short from Blur Studio, was animated with the help of Morph-O-Matic

September 6, 2013

 Announcing the Voice-O-Matic Phonetic Recognition Engine

We are thrilled to announce the upcoming Voice-O-Matic Phonetic Recognition Engine solution.

At Di-O-Matic, our focus has been set on making the best possible facial animation tools, with lipsync animation tools at the focal point of our efforts. This video is about our newest and most advanced Voice recognition engine ever, providing better phonetic transcriptions than ever before.

The Voice-O-Matic phonetic recognition engine is a command line application that converts any audio file format to a phonetic re-transcription, automatically. It will analyze and recognize all of the phonemes in the audio file and convert them for you in a simple ASCII file format which you can easily use in your development environment.

Stay tuned for more information.

Please let us know your thoughts and if you think that this new product may suit your specific production needs. Contact us

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