Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Blur Studio animate SpongeBob SquarePants with the help of Morph-O-Matic

Luis San Juan creates impressive facial rigs using Morph-O-Matic for KEYTOON

"In the Rough", the impressive CG short from Blur Studio, was animated with the help of Morph-O-Matic

Blur Studio : Bring Sonic to life with Morph-O-Matic

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

September 6, 2013

 Announcing the Voice-O-Matic Phonetic Recognition Engine

We are thrilled to announce the upcoming Voice-O-Matic Phonetic Recognition Engine solution.

At Di-O-Matic, our focus has been set on making the best possible facial animation tools, with lipsync animation tools at the focal point of our efforts. This video is about our newest and most advanced Voice recognition engine ever, providing better phonetic transcriptions than ever before.

The Voice-O-Matic phonetic recognition engine is a command line application that converts any audio file format to a phonetic re-transcription, automatically. It will analyze and recognize all of the phonemes in the audio file and convert them for you in a simple ASCII file format which you can easily use in your development environment.

Stay tuned for more information.

Please let us know your thoughts and if you think that this new product may suit your specific production needs. Contact us

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