Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Dibulitoon rely on Di-O-Matic tools to deliver the CG feature film : Cristobal Molon

Activision studios have used Voice-O-Matic in several AAA games including Call of Duty.

Rockstar Vancouver rely on Voice-O-Matic when developing the critically acclaimed game: Bully

Nexus Productions rely on Morph-O-Matic to animate Yao and LeBron in COKE Unity commercial

Relying on Morph-O-Matic many studios have worked for Vivendi to bring Crash Bandicoot to life, including Virgin Lands and Digital Dimension.

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Relying on Morph-O-Matic for the facial animations many studios have worked on various Sonic games, including Blur Studio and SEGA.

Rockstar North rely on Voice-O-Matic in GTA IV

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

Blur Studio created and animated the new Lara Croft using Morph-O-Matic

November 18, 2009

 BonesPro 4 available on Di-O-Matic.com

It’s been years that BonesPro was unavailable, but our partner 3d-io resurrected this amazing skinning plugin for 3ds max users. We used to sell the previous version on our website and we are delighted to now offer you BonesPro 4 directly on our website at 439$ US

At Di-O-Matic we always felt that BonesPro was THE solution for those wishing to improve their character skinning not to mention that BonesPro is a great addition to Di-O-Matic character plugins.

If you are tired of using 3ds max’s Skin modifier, you should definitely give BonesPro a try, get the trial version today to discover this new improved version

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