Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Blur Studio animate SpongeBob SquarePants with the help of Morph-O-Matic

Luis San Juan creates impressive facial rigs using Morph-O-Matic for KEYTOON

"In the Rough", the impressive CG short from Blur Studio, was animated with the help of Morph-O-Matic

Blur Studio : Bring Sonic to life with Morph-O-Matic

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

April 12, 2010

 BonesPro v4.2 just released

Our partner 3d-io announced the immediate availability of the BonesPro v4.2, the lasted update of the fast and sophisticated skinning plugin for Autodesk 3dsMax. Among many improvments, this new update now fully supports 3ds Max 2011 and can handle different additional object types as bones.

BonesPro 4.2 includes now also support for helper objects and shape objects, just as integration with CAT Bone and Muscle systems.

BonesPro cost 399$ and is available on Di-O-Matic online secure store for immediate purchase and installation.

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