Voice-O-Matic (3ds max edition): Automated lip sync animation in Autodesk 3ds max: any rig, any language!

Dibulitoon use Voice-O-Matic for their CG Feature Film production

Dibulitoon use Voice-O-Matic for their CG Feature Film production

Eurocom used Voice-O-Matic for Batman Begins: The Game

Dibulitoon use Voice-O-Matic for their CG Feature Film production

Activision studios have used Voice-O-Matic in several AAA games including Call of Duty.

Rockstar Vancouver rely on Voice-O-Matic when developing the critically acclaimed game: Bully

Next Level Games used Voice-O-Matic to achieve the excellent lipsync animations of the highly entertaining Super Mario Strikers

Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

RockstarRockstar North rely on Voice-O-Matic in GTA IV

Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Eurocom used Voice-O-Matic in Batman Begins: The Game

Activision Beenox uses Voice-O-Matic to create Bee Movie Game

Activision Beenox uses Voice-O-Matic to create Monsters vs. Aliens the Game

 Di-O-Matic.com > Press > Success Stories > Eurocom creates Batman Begins: the game  

Eurocom creates Batman Begins: the game

British video game developer, Eurocom took on the task of creating the video game for the critically acclaimed movie Batman begins. They knew they would have to step things up as far as production goes and they needed very specialized software to be able to make this project work. This particular game required a lot of dialog, both from cut scenes and in game conversations in which the characters needed to have a convincing flow and synchronization between their voices and the movement of their lips and general facial expressions. This is why the team turned their eyes to the leading solution on the market and they used the 3DS Max edition of Voice-O-Matic to bring these characters to life in a more convincing way.

This project required extreme attention to the voices and the characters because most of the cast from the movie actually did the voice work for this game too. Christian Bale did his parts as Batman and Bruce Wayne, Michael Caine worked on his dialogs as the trusted butler Alfred Pennyworth, The amazing voice of Morgan Freeman was also recreated by the actor himself as he played Lucius Fox and Katie Holmes brought the female element as Rachel Dawes. With such a star packed game it was obvious that the animations needed to be top quality too.

The beauty of Voice-O-Matic is that it was designed for animators by animators to create the perfect solution for the lipsync of your 3D models. The plugin will perform an analysis of the audio and create keyframes that can be easily tweaked by animators. Even more incredible is the fact that it not only supports English audio, but also many other languages are available too. It also integrate automatically with pretty much any kind of character you have. Be it a simple low poly mesh with a basic rig or a complex model with a lot of detail, Voice-O-Matic can handle all of it like no other software of its kind.

Batman begins: The Game was praised for the quality of the character dialog and the natural flow that the 3D characters displayed when they would talk. This is one of the many examples of the quality that you can expect from this amazing tool.

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Voice-O-Matic is available at $349
   
Voice-O-Matic is available for 3ds max, Maya and Softimage.

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