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In issue 48 of the magazine Convergence, Thomas Wilson from Beenox Studios, an Activision division from Quebec city, is interviewed on the creation process that took place for Bee Movie Game. As outlined in the article, Voice-O-Matic was used by Beenox as part of the facial animations process in Bee Movie Game. We also want to take this opportunity to congratulate the team of Beenox on their nomination for The Annie Award in the Best Animated Video Game category. |
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Relying on Morph-O-Matic many studios have worked for Vivendi to bring Crash Bandicoot to life, including Virgin Lands and Digital Dimension.
Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman
Relying on Morph-O-Matic for the facial animations many studios have worked on various Sonic games, including Blur Studio and SEGA.
