Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Blur Studio animate SpongeBob SquarePants with the help of Morph-O-Matic

Luis San Juan creates impressive facial rigs using Morph-O-Matic for KEYTOON

"In the Rough", the impressive CG short from Blur Studio, was animated with the help of Morph-O-Matic

Blur Studio : Bring Sonic to life with Morph-O-Matic

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

December 18, 2007

 Bee talking!

 

In issue 48 of the magazine Convergence, Thomas Wilson from Beenox Studios, an Activision division from Quebec city, is interviewed on the creation process that took place for Bee Movie Game.

As outlined in the article, Voice-O-Matic was used by Beenox as part of the facial animations process in Bee Movie Game.

We also want to take this opportunity to congratulate the team of Beenox on their nomination for The Annie Award in the Best Animated Video Game category.

(French Only)

 

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