Genseisha rely on Voice-O-Matic for their Leaders Of The World series

Genseisha rely on Voice-O-Matic for their Leaders Of The World series

Rainbow Studio Brings Cartoon Style to CG with Morph-O-Matic

Luis San Juan creates impressive facial rigs using Morph-O-Matic for KEYTOON

2D animated TV series produced by Cromosoma using Autodesk Maya and Voice-O-Matic

2D animated TV series produced by Cromosoma using Autodesk Maya and Voice-O-Matic

2D animated TV series produced by Cromosoma using Autodesk Maya and Voice-O-Matic

Luis San Juan creates impressive facial rigs using Morph-O-Matic for KEYTOON

Luis San Juan creates impressive facial rigs using Morph-O-Matic for KEYTOON

Nexus Productions rely on Morph-O-Matic to create award winning animated ads campaign.

Nexus Productions rely on Morph-O-Matic to create award winning animated ads campaign.

Nexus Productions rely on Morph-O-Matic to create award winning animated ads campaign.

Nexus Productions rely on Morph-O-Matic to create award winning animated ads campaign.

Hercules: Musculature and deformations plug-in for 3ds max

Hercules: Musculature and deformations plug-in for 3ds max

Hercules: Musculature and deformations plug-in for 3ds max

Kanney & George use Voice-O-Matic (Maya Edition) to bring Toobo to life on a daily basis!

Kanney & George use Voice-O-Matic (Maya Edition) to bring Toobo to life on a daily basis!

July 29, 2009

 Beenox/Activision reveals its production pipeline to Studio Daily

Debra Kaufman from Studio Daily recently interviewed Stephane Duschene, lead animator at Beenox/Activision located in Quebec city, one of Di-O-Matic numerous Activision studios clients.

Stephane revealed how successfully Beenox used Voice-O-Matic in the games Bee movie and Monsters vs Aliens that Beenox/Activision created based on the Dreamworks movies.

“Without Voice-O-Matic, the quality would have been lower given the time frame we had. We had to use it to make our shots better, faster. And then we could spend the time on the more important shots” explained Stephane.

Read Studio Daily full blog interview here

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