Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Blur Studio animate SpongeBob SquarePants with the help of Morph-O-Matic

Luis San Juan creates impressive facial rigs using Morph-O-Matic for KEYTOON

"In the Rough", the impressive CG short from Blur Studio, was animated with the help of Morph-O-Matic

Blur Studio : Bring Sonic to life with Morph-O-Matic

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

July 29, 2009

 Beenox/Activision reveals its production pipeline to Studio Daily

Debra Kaufman from Studio Daily recently interviewed Stephane Duschene, lead animator at Beenox/Activision located in Quebec city, one of Di-O-Matic numerous Activision studios clients.

Stephane revealed how successfully Beenox used Voice-O-Matic in the games Bee movie and Monsters vs Aliens that Beenox/Activision created based on the Dreamworks movies.

“Without Voice-O-Matic, the quality would have been lower given the time frame we had. We had to use it to make our shots better, faster. And then we could spend the time on the more important shots” explained Stephane.

Read Studio Daily full blog interview here

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