Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Eurocom uses Voice-O-Matic in Batman Begins: The Game

Blur Studio animate SpongeBob SquarePants with the help of Morph-O-Matic

Blur Studio and Snowblind created Justice League Heroes with the help of Morph-O-Matic

Ellipsanime uses Voice-O-Matic (XSI Edition) to create Garfield : The serie

Activision Beenox uses Voice-O-Matic to create Bee Movie Game

Activision Beenox uses Voice-O-Matic to create Monsters vs. Aliens the Game

Rainbow Studio brings cartoony style to CG with the help of Morph-O-Matic

Digital Dimension uses Morph-O-Matic to animate Spyro the dragon

Ellipsanime uses Voice-O-Matic (XSI Edition) to create The Garfield Show series

"Gopher Broke", Oscar nominated CG short from Blur Studio, was animated with the help of Morph-O-Matic

November 5, 2010

 Check out our newest video tutorials!

We have just released several video tutorials on our website and YouTube channel that covers Voice-O-Matic (3ds max Edition) and Morph-O-Matic.

In theses videos you’ll learn how simple it is to save VOM data in you 3ds max scene and how you could benefit from the flexibility of Morph-O-Matic usage with Voice-O-Matic to speed up your workflow.

We also did a short video explaining the functionalities of our freeware Bulge-O-Matic that we invite you to download if you have not done so already!



Morph-O-Matic integration


Save data in .max scene


See Bulge-O-Matic in action!

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