Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Dibulitoon rely on Di-O-Matic tools to deliver the CG feature film : Cristobal Molon

Activision studios have used Voice-O-Matic in several AAA games including Call of Duty.

Rockstar Vancouver rely on Voice-O-Matic when developing the critically acclaimed game: Bully

Nexus Productions rely on Morph-O-Matic to animate Yao and LeBron in COKE Unity commercial

Relying on Morph-O-Matic many studios have worked for Vivendi to bring Crash Bandicoot to life, including Virgin Lands and Digital Dimension.

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Relying on Morph-O-Matic for the facial animations many studios have worked on various Sonic games, including Blur Studio and SEGA.

Rockstar North rely on Voice-O-Matic in GTA IV

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

Blur Studio created and animated the new Lara Croft using Morph-O-Matic

March 10, 2011

 Game Developers Conference 2011

gdc_logo1 The Game Developers Conference 2011 was held last week in San Francisco. This year marked the 25th anniversary of the conference and it was such a busy show!

If you could not attend, here are some key events that happened at GDC 2011 that you do not want to miss…

Autodesk 2012 products

Autodesk revealed its 2012 product line, including the brand new 3ds max 2012, Maya 2012 and Softimage 2012 which will all be available soon with countless improvements. As an Autodesk Authorized Developer, we are proud to announce that new version of all Di-O-Matic plugins will be made available shortly after the release of the new 2012 version. Stay tuned for more info as we revealed our upcoming new plugin updates.

Free online Masterclass on Autodesk Area

If you wish to learn more on how to create stunning Next-Gen Facial Animation in Autodesk products along with Di-O-Matic tools, be sure to watch the Free online GDC Autodesk Masterclass hosted by Laurent M. Abecassis, Di-O-Matic president.

In this 85+ minutes masterclass, you’ll learn many key techniques from modeling to rigging as well as animation using Autodesk 3ds max, MotionBuilder, FBX, Mudbox and Softimage FaceRobot as well as Di-O-Matic Facial Studio, Morph-O-Matic and Maskarad.


Days before the conference, we launched Maskarad, our new facial performance capture software that automatically converts video files to facial animation data compatible with your favorite 3D software. If you ever wish to create better facial animation, be sure to check what Maskarad can do for you.

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