Di-O-Matic products have been used in AAA video games since 2000
The technologies behind your favorite CG Characters
Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman
Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman
Blur Studio animate SpongeBob SquarePants with the help of Morph-O-Matic
Luis San Juan creates impressive facial rigs using Morph-O-Matic for KEYTOON
"In the Rough", the impressive CG short from Blur Studio, was animated with the help of Morph-O-Matic
Blur Studio : Bring Sonic to life with Morph-O-Matic
Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.
Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.
The technologies behind your favorite CG Characters
August 3, 2009
Softimage 2010 and Maya 2010 have both been announced at Siggraph 2009 in New Orleans.
Since Di-O-Matic is an Autodesk Authorized Developer , we had the opportunity to prepare in advance and are happy to announce that our Softimage and Maya plugins compatible with the new 2010 releases will soon be available.
Stay tuned!