Hercules: Musculature and deformations plug-in for 3ds max

Hercules: Musculature and deformations plug-in for 3ds max

Hercules: Musculature and deformations plug-in for 3ds max

Hercules: Musculature and deformations plug-in for 3ds max

Ingreme Have created stunning muscle deformations using Hercules

September 25, 2008

 3d-io success story, the making of Perry Rhodan game

Igor Posavec, the Creative Art Director for 3D-IO shared the challenges he faced while making the game: Perry Rhodan.

During the development of Perry- the Myth of the illochim, 3D-IO used two of Di-O-Matic’s best known products. “A very important aspect of this game was obviously going to be facial animation and lip-synchronization. Seeing as we had over 240 minutes of spoken dialog in several languages, we decided to use Voice-O-Matic and Morph-O-Matic as the main production tools to help us spend as little time as possible while assuring great results.” explained Igor.

Read the full success story here

perry

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