Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Eurocom uses Voice-O-Matic in Batman Begins: The Game

Blur Studio animate SpongeBob SquarePants with the help of Morph-O-Matic

Blur Studio and Snowblind created Justice League Heroes with the help of Morph-O-Matic

Ellipsanime uses Voice-O-Matic (XSI Edition) to create Garfield : The serie

Activision Beenox uses Voice-O-Matic to create Bee Movie Game

Activision Beenox uses Voice-O-Matic to create Monsters vs. Aliens the Game

Rainbow Studio brings cartoony style to CG with the help of Morph-O-Matic

Digital Dimension uses Morph-O-Matic to animate Spyro the dragon

Ellipsanime uses Voice-O-Matic (XSI Edition) to create The Garfield Show series

"Gopher Broke", Oscar nominated CG short from Blur Studio, was animated with the help of Morph-O-Matic

July 20, 2010

 Video Tutorials: Voice-O-Matic

We have just released several new video tutorials on Voice-O-Matic (3ds max Edition), you’ll learn how to create great looking mouth positions for your characters as well as how to use Pose-O-Matic to animate Bones-based rig with Voice-O-Matic.



Audible Cues


Bones-based rig


Creating Mouth Positions

July 7, 2010

 More details on Maskarad

Last week we introduced you to Maskarad, our upcoming markerless facial performance capture solution. Today we are proud to reveal more details on Maskarad.

Please visit the new Maskarad webpage and discover the future of facial animations…

June 30, 2010

 Introducing Maskarad

After years of advanced researches, we are proud to reveal a new revolutionary solution to create lifelike facial animations in your productions.

Introducing Maskarad, our brand new markerless facial performance capture solution. That’s right, a markerless software solution that is easy to use and affordable is coming soon.

More information will be revealed in the coming weeks. Stay tuned!
Got a question? Contact us…

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