Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Blur Studio animate SpongeBob SquarePants with the help of Morph-O-Matic

Luis San Juan creates impressive facial rigs using Morph-O-Matic for KEYTOON

"In the Rough", the impressive CG short from Blur Studio, was animated with the help of Morph-O-Matic

Blur Studio : Bring Sonic to life with Morph-O-Matic

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

February 8, 2010

 Voice-O-Matic integration with LISET

Here is another character lipsync pipeline suggestion…

Did you know that in addition to its default speech recognition engine, Voice-O-Matic also supports importing .lwv files? Unleash Microsoft LISET potential by combining its strength with Voice-O-Matic plugins and easily import enhanced linguistic audio files in your favorite Autodesk 3D animation package (3ds max, Maya or Softimage) to get your 3D characters talking in no time.

What is LISET? It is a freeware from Microsoft that enables you to automatically generate phoneme and word timing information from a .wav file in spoken English.

Check out our video to learn how easy using LISET with Voice-O-Matic is.


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