Di-O-Matic products have been used in AAA video games since 2000

The technologies behind your favorite CG Characters

Eurocom uses Voice-O-Matic in Batman Begins: The Game

Blur Studio animate SpongeBob SquarePants with the help of Morph-O-Matic

Blur Studio and Snowblind created Justice League Heroes with the help of Morph-O-Matic

Ellipsanime uses Voice-O-Matic (XSI Edition) to create Garfield : The serie

Activision Beenox uses Voice-O-Matic to create Bee Movie Game

Activision Beenox uses Voice-O-Matic to create Monsters vs. Aliens the Game

Rainbow Studio brings cartoony style to CG with the help of Morph-O-Matic

Digital Dimension uses Morph-O-Matic to animate Spyro the dragon

"Gopher Broke", Oscar nominated CG short from Blur Studio, was animated with the help of Morph-O-Matic

Dibulitoon rely on Di-O-Matic tools to deliver the CG feature film : Cristobal Molon

Activision studios have used Voice-O-Matic in several AAA games including Call of Duty.

Rockstar Vancouver rely on Voice-O-Matic when developing the critically acclaimed game: Bully

Nexus Productions rely on Morph-O-Matic to animate Yao and LeBron in COKE Unity commercial

Relying on Morph-O-Matic many studios have worked for Vivendi to bring Crash Bandicoot to life, including Virgin Lands and Digital Dimension.

Morph-O-Matic and Voice-O-Matic helped leading studios, including Activision and Blur Studio to entertain audience with Spiderman

Relying on Morph-O-Matic for the facial animations many studios have worked on various Sonic games, including Blur Studio and SEGA.

Rockstar North rely on Voice-O-Matic in GTA IV

Morph-O-Matic played a key role in making Mickey Mouse in 3D for the first time by helping Blur Studio and Disney.

Blur Studio created and animated the new Lara Croft using Morph-O-Matic

 Di-O-Matic.com > Press > Success Stories > Ritmo Rumori E Melodie  

Success Story : Ritmo Rumori E Melodie

Stereoscopic CG Short film rely on several Di-O-Matic technologies

Located in Turin, Anima Studio is a small Italian based company. Since its opening in 2004, Anima’s core business has been 3D animation and post production work.  During the winter months of 2006-2007, Anima Studios produced an amazing short film, a vibrant six minutes stereoscopic CG animated film explaining the fundamentals of sound, noise and melody called Ritmo Rumori E Melodie.

 “As a small company, having the opportunity to work on such an innovative CG short film meant a lot to us.  We needed to have a reliable and efficient technology partner by our side to push the limits of our character animations beyond what 3ds max can do alone.” explains Francesco Chirico of Anima Studios.

Having been contacted after most of the preproduction work was completed by Motus Film, Anima found itself with predetermined characters design, backgrounds, score and storyboard to work with. Although the shapes and style of the characters were excellent for modeling, the team of four quickly realized that the morphing of expressions would be difficult to handle.  The Anima team quickly turned to the Di-O-Matic family of products to speed up their work and successfully finished the project in less than 90 days.  

The animated CG short film features 4 main characters:  Macro, Micro, Sound Note and Noise Note.


Several Di-O-Matic products were integrated into Anima’s production pipeline: Morph-O-Matic, Morph ToolKit and Voice-O-Matic. “All Di-O-Matic products, especially Voice-O-Matic and Morph-O-Matic, were so easy to use and integrate into our pipeline. It saved us hours of work, if not days.” revealed Francesco. “In addition to Morph-O-Matic and Voice-O-Matic we also used Morph ToolKit. It allowed us to make complex constrains using Link-O-Matic.”


Francesco also explained that “Voice-o-matic is a unique tool for 3ds max. It really speeds up the work and facilitates the lip-sync process. Having easy to use tools helped us solve hard problems in a breeze” 

Even if the complete animated short was made in Italian that did not stop Voice-O-Matic to assist the team in the creation of high quality lip synch since it supports Italian as well as many other languages. Francesco adds that “The lip-sync process was truly speeded-up by Voice-O-Matic and we could easily tweak the results.”

Anima Studio’s passion is character animation and it shows.  Once again, Di-O-Matic technologies played a key role in making high quality character animation a reality.

Web Links
Discover the website of Anima Studio : www.animastudio.it

Morph-O-Matic is available at $249, for more info visit Morph-O-Matic's webpage or get the FREE trial here.
Morph Toolkit is available at $199, for more info visit Morph Toolkit's webpage or get the FREE trial here.
Voice-O-Matic is available at $349, for more inf visit Voice-O-Matic's webpage or get the FREE trial here.
Voice-O-Matic is also available for Softimage and Maya.


Contact Us | Sales & Support: +1.514.369.2400 | Error: Database connection failed. Authorization | Privacy Policy | RSS Feeds
 All materials copyrighted per their respective copyright holders.  This website Copyright 2000- Di-O-Matic, Inc. All Rights Reserved.