Morph-O-Matic companion for bone based rig Pose-O-Matic has just been updated for our VIP members. It is now compatible with 3ds max 2011 (32-bit and 64-bit).
With Pose-O-Matic discover the power of predefined pose animation and animate facial bone rigs as easily as morph targets using 3ds max.
Morph-O-Matic new version 2.3 is now available. It’s a great powerful alternative to 3ds max Morpher.
What’s new? * Added compatibility with 3ds max 2011 (32-bit and 64-bit)
* Improved stability and performance
* Markers list refresh issue: fixed
* Static poses presets were not saved in the .max scene file: fixed
* Auto-Load .mom file could fail if file did not exist: fixed
* Capture current state could fail: fixed
Only registered users of Morph-O-Matic currently subscribed to one of the yearly support packages (Premium, Premium+, VIP) are eligible to receive the latest version listed below. Please contact us to receive it.
Di-O-Matic’s musculature animation plug-in for 3ds max Hercules has just been updated.
What’s new? * Added compatibility with 3ds max 2011 (32-bit and 64-bit)
* Hercules Select: Improved stability with Poly objects
* Muscles: remove with right-click menu fixed
* Improved Cluster-O-Matic support in HerculesDeform modifier
Only registered users of Hercules currently subscribed to one of the yearly support packages (Premium, Premium+, VIP) are eligible to receive the latest version listed below. Please contact us to receive it.