Need to create a realistic, caricatured or cartoon head in 3ds max ? Whatever the ethnicity or gender you are seeking to create,
Facial Studio (3ds max edition) will greatly facilitate the once complex task of creating 3D heads.
Facial Studio features more than 500 controls covering the entire 3D head creation process. Deform anything from eyes, nose and mouth to head shape, including teeth and tongue.
Modify head symmetry, ethnicity and gender as you please.
Facial Studio is not just a modelling tool, rather a comprehensive suite of tools designed to help you achieve better facial animation in less time than ever before. From modelling to muscle-based
deformations, including texture map libraries and much more, Facial Studio does it all with an intuitive interface that will have you creating amazing heads in only minutes.
Get Facial Studio today and begin creating the 3D heads you want without any fear of restriction at some point in the process.
|
“I've worked with 3D face animation for over 20 years, created the first fully 3D music video using synthetic faces for Kraftwerk and taught the first course solely on facial animation at Stanford University.
I'm still around facial animation everyday but when I go home to do MY work I always turn to Facial Studio - it's fast, flexible and gives me professional results.”
|
|
Steve DiPaola
|
Facial
Studio features list includes :
Low, Medium and High Resolution, all optimized to be used with NurMS Sub-divisions.
Use your own mesh, use the SkinWrap modifier to deform your head model using Facial Studio deformations. Create facial deformations for your character has never been easier.
Head Deformers, controls the : nose, nostrils, mouth, eyes, ears, cheeks, chin, neck, eyebrows, teeth, tongue, eyeballs,...
Head Generators, controls over the gender, the race, the age, the ethny,...
Customizable Generators, the generators are all based on MaxScript files, this give you a total freedom to tweak every aspect of the generators
Sub-Surface Scattering Shader, because skin does not react like Phong or Blinn.
Perfect UVW Mapping Coordinates, designed to allow maps to be created easily and without stretching.
Amazing Muscles Deformations, next-generation deformer to controls muscles-based animation.
Full Range of expressions and phonemes, controls complex muscles combination on any heads created inside of Facial Studio with simple sliders.
Support custom morph targets, if you miss any deformation in Facial Studio, you can even add your own as morph targets.
Very powerful compositor TexMap, a compositor Texture Map, that does blending and mixing as well complex layered based operations like Multiply, Darken, Lighten, etc...
Comes with a complete library of maps, that includes more than 50 maps.
Every Parameters are animatable, since heads are just primitives you can animate just about everything.
Complete MaxScript support, even our file format is MaxScript-based, so you can tweak the file you created as you wish.
Float Licensing, so you can share license(s) across your network.
As a bonus we have even include some Animal deformer, so you can make heads looks like Ape-Man, Cat-Man, etc...
Discover
below the key differences between our different
releases of Facial Studio :
(1) using 3ds max's SkinWrap; a detailed tutorial comes with Facial Studio (3ds max edition)
See the power of Facial Studio (3ds max edition), by watching the following demo-tutorials:
There is a lot more demos and tutorials on Facial Studio (3ds max edition)
in the
Interactive FREE Training.